package com.cndw.kungfu.config;


/**
 * 游戏广播消息体action的静态配置
 * 
 * @author fantadust
 * 
 */
public class ConstantsRadio {
	/**
	 * 战斗消息
	 */
	public static final String battle = "battle";
	/**
	 * 鼓舞
	 */
	public static final String battle_BuffAdd = "buffAdd";
	/**
	 * 世界boss
	 */
	public static final String boss = "worldBoss";
	public static final String boss_Dead = "dead";
	public static final String boss_DeadNotice = "deadNotice";
	public static final String boss_OrderList = "orderList";
	

	public static final String boss_Refresh = "refresh";
	/**
	 * 背包改变某个物品
	 */
	public static final String boxChange = "boxChange";
	/**
	 * 背包增加某个物品
	 */
	public static final String boxGot = "boxGot";
	/**
	 * 门派战广播obj
	 */
	public static final String camp = "camp";
	/**
	 * 新进来玩家
	 */
	public static final String campAdd = "campAdd";
	
	/**
	 * 门派战结束
	 */
	public static final String campEnd = "campEnd";
	
	
	public static final String campEndCross = "campEndCross";
	
	/**
	 * 有玩家退出
	 */
	public static final String campExit = "campExit";

	/**
	 * 门派战的战斗记录
	 */
	public static final String campRecords = "campRecords";
	/**
	 * 跨服对决战报广播
	 */
	public static final String campRecordsCross = "campRecordsCross";
	
	/**
	 * 聊天
	 */
	public static final String CHAT = "chat";
	/**
	 * 襄阳保卫战
	 */
	public static final String cityBattle = "cityBattle";
	/**
	 * 襄阳保卫战奖励
	 */
	public static final String cityBattleAward = "cityBattleAward";

	/**
	 * 襄阳保卫战 boss加血
	 */
	public static final String cityBattleBossHp = "bossHp";
	/**
	 * 襄阳保卫战 结束
	 */
	public static final String cityBattleEnd = "cityBattleEnd";
	/**
	 * 襄阳保卫战 怪物跑掉
	 */
	public static final String cityBattleLoss = "monsterLoss";
	/**
	 * 城战血量变化
	 */
	public static final String cityBattleMonsterHp = "monsterHp";

	/**
	 * 襄阳保卫站怪物刷新
	 */
	public static final String cityBattleRefresh = "monsterRefresh";
	/**
	 * 通用广播对象
	 */
	public static final String comm = "objComm";
	/**
	 * 每日奖励项目
	 */
	public static final String commDailyItems = "dailyItems";
	/**
	 * 角色挂件发生编号
	 */
	public static final String commGJChange = "guajian";
	/**
	 * 玩家金券数量通知
	 */
	public static final String commPubacct = "pubacct";
	/**
	 * 怪物变身卡使用
	 */
	public static final String commBianshen = "bianshen";
	/**
	 * 角色换装
	 */
	public static final String equipChange = "equipChange";
	/**
	 * 事件通知
	 */
	public static final String eventNotice = "eventNotice";
	/**
	 * 经验更新广播
	 */
	public static final String exp = "ExpReceiver";
	/**
	 * 离线经验广播
	 */
	public static final String expOffline = "offline";
	/**
	 * 在线经验广播
	 */
	public static final String expOnline = "online";
	/**
	 * 好友升级
	 */
	public static final String friendUpgrade = "upgrade";
	
	/**
	 * 好友祝福
	 */
	public static final String friend = "friend";

	/**
	 * 好友添加
	 */
	public static final String friendAdded = "added";
	/**
	 * 好友被祝福获得银两
	 */
	public static final String friendBlessAsset = "blessAsset";
	/**
	 * 节日活动事件
	 */
	public static final String holiday = "holiday";
	/**
	 * 情人节送花
	 */
	public static final String holiday_ldFlowerOnce = "flowerOnce";
	/**
	 * 情人节送花99，999朵
	 */
	public static final String holiday_ldFlowerRain = "flowerRain";
	/**
	 * 情人节回吻
	 */
	public static final String holiday_ldKiss = "ldKiss";
	/**
	 * 情人节回吻
	 */
	public static final String holiday_mmFlower = "mmFlower";
	/**
	 * 黄钻的事件
	 */
	public static final String holiday_yellowVip = "yellowVip";
	/**
	 * 粽子的事件
	 */
	public static final String holiday_Zongzi = "zongzi";
	/**
	 * 邀请共赏烟花事件
	 */
	public static final String holiday_fwInvite = "fwInvite";
	/**
	 * 邀请共赏烟花事件
	 */
	public static final String holiday_fwEnjoy = "fwEnjoy";
	/**
	 * 切磋信息
	 */
	public static final String inviteConfirmObj = "inviteConfirm";
	/**
	 * 摆摊通知对象
	 */
	public static final String market = "market";
	/**
	 * 摆摊购买物品
	 */
	public static final String marketGoods = "goods";
	/**
	 * 摆摊留言
	 */
	public static final String marketMessage = "message";
	/**
	 * 人物属性变化
	 */
	public static final String playerChange = "RadioOnChange";

	/**
	 * 人物属性获得
	 */
	public static final String playerReceive = "RadioOnReceive";

	/**
	 * 人物状态变化
	 */
	public static final String playerState = "playerState";

	public static final String playerUpgrade = "playerUpgrade";
	/**
	 * 主动消息的module
	 */
	public static final String RADIO_MODULE = "Radio";
	/**
	 * 进入场景
	 */
	public static final String sceneEnter = "enterScene";
	/**
	 * 离开场景
	 */
	public static final String sceneExit = "exitScene";

	/**
	 * 行走
	 */
	public static final String sceneMove = "moveScene";
	/**
	 * 传送门开启
	 */
	public static final String sceneOpen = "openScene";

	/**
	 * 场景内传送
	 */
	public static final String sceneTeleport = "sceneTeleport";

	/**
	 * 围城广播
	 */
	public static final String siege = "siegeRadio";

	/**
	 * 围城开始广播
	 */
	public static final String siegeBegin = "siegeBegin";

	/**
	 * 围城结束
	 */
	public static final String siegeEnd = "siegeEnd";

	/**
	 * 围城广播我的疲劳值
	 */
	public static final String siegefatigue = "siegefatigue";

	/**
	 * 围城进入第二场景
	 */
	public static final String siegeIntoSecond = "siegeIntoSecond";

	/**
	 * 围城防守人员
	 */
	public static final String siegePlayers = "siegePlayers";
	/**
	 * 围城战斗
	 */
	public static final String siegeRanking = "siegeRanking";

	/**
	 * 围城结束
	 */
	public static final String siegeRemove = "siegeRemove";
	/**
	 * 任务列表
	 */
	public static final String TASKLIST = "taskList";
	/**
	 * 组队对象通知
	 */
	public static final String team = "Team";
	/**
	 * 队员增加
	 */
	public static final String teamAdd = "add";
	/**
	 * 队长的游戏命令
	 */
	public static final String teamCommand = "command";
	/**
	 * 队长变更
	 */
	public static final String teamEntrust = "entrust";
	/**
	 * 队员退出
	 */
	public static final String teamExit = "exit";
	/**
	 * 离开队伍
	 */
	public static final String teamExpel = "expel";
	/**
	 * 下发队员数据
	 */
	public static final String teamMembers = "members";
	
	public static final String teamCrossJoin = "teamCrossJoin";
 	/**
	 * 称号
	 */
	public static final String title = "title";
	/**
	 * 获得称号
	 */
	public static final String titleUse = "titleOn";

	/**
	 * 交易通知对象
	 */
	public static final String trade = "tradeObject";
	/**
	 * 交易取消
	 */
	public static final String tradeCancel = "tradeCancel";
	/**
	 * 交易确认
	 */
	public static final String tradeConfirm = "tradeConfirm";
	/**
	 * 交易确认
	 */
	public static final String tradeLock = "tradeLock";
	/**
	 * 交易响应
	 */
	public static final String tradeResponse = "tradeResponse";
	/**
	 * 交易拦更新物品
	 */
	public static final String tradeUpdate = "tradeUpdate";
	/**
	 * 用户帮派Id更新
	 */
	public static final String unionIdUpdateRadio = "UnionIdUpdateRadio";
	/**
	 * 帮派神兽
	 */
	public static final String unionPet = "unionPet";
	/**
	 * 帮派神兽击杀排行
	 */
	public static final String unionPet_orderList = "orderList";
	/**
	 * 帮派神兽击杀奖励
	 */
	public static final String unionPet_award = "award";
	/**
	 * 帮派神兽击杀奖励
	 */
	public static final String unionPet_open = "open";
	/**
	 * 帮派神兽被击杀
	 */
	public static final String unionPet_dead = "dead";
	
	/**
	 * 塞外
	 */
	public static final String wall = "objectWall";
	/**
	 * 塞外结束
	 */
	public static final String wall_end = "eventWallEnd";
	/**
	 * 酒宴相关
	 */
	public static final String meet = "meet";
	/**
	 * 开启敬酒
	 */
	public static final String meetOepn = "winneOpen";
	/**
	 * 进行敬酒
	 */
	public static final String meetOffer = "winneOffer";
	/**
	 * 婚礼相关
	 */
	public static final String marry = "marry";
	
	/**
	 * 送花
	 */
	public static final String marryFlower = "marryFlower";
	/**
	 * 接受到送花
	 */
	public static final String marryFlowerReceive = "marryFlowerReceive";
	
	/**
	 * 婚礼申请
	 */
	public static final String marryApply = "marryApply";
	/**
	 *	婚礼应答
	 */
	public static final String marryReply = "marryReply";
	/**
	 * 举行婚礼
	 */
	public static final String marryOpen = "marryOpen";
	/**
	 * 离婚协议
	 */
	public static final String marryDivorce = "marryDivorce";
	

}
